Vijaykrishna Ram

Golang – Using Gorilla Websockets

In this tutorial, we’ll be looking at how we can use the Gorilla Websocket package in Golang. This library provides us with easy to write websocket client/servers in Go. It has a working production quality Go implementation of the websocket protocol, which enables us to deal with stateful http connections using websockets. The main repository […]

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Makefiles with Go

When you’re often working on large projects involving Golang, it’s often time consuming to keep typing the build and test commands go build xx, go test xx, repeatedly. And often these commands itself may become non-trivial. Makefiles provide a very effective way to automate writing tasks for our application. Let’s understand how we can easily

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Golang – Read JSON File

JSON (Javascript Object Notation) is a widely used format for representing data. Due to its easy-to-read format, developers often use JSON files to represent important configuration/environment variables. Apart from this, most RESTful APIs return data encoded in a JSON format, so knowing how to deal with such data can be very useful in real world

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Golang – Iterate over a map

Hello again! In a previous discussion, we talked about using the native map container in Go. In this tutorial, we’ll be exploring more about maps in particular, by iterating through them. We’ll also have a brief overview of how this scenario changes in a multi-threaded environment as well, so keep reading for more! Now, let’s

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